14.06.2022, 17:07
I guess I 'll use examples. 000A3D, a normal yajilin, but has a multiple solution which doesn't affect its solution code. the author could add a ? clue to avoid multiple solution, but instead after 7 solves, he deactivate that puzzle, still not activate. phantom arrow from _, hs nothing wrong with the puzzles. it's just the rules example picture use thin line that confused people. deactivated after 3 or more comment about rules explaination. skyscraper index, I don't know there's anything wrong, but I solve it, and 4 others did too, still deactivated.
my point is if a puzzle can be fixed with a small effort, why so many choose to deactivate their own puzzles. i only notice this because i go back toy solved puzzles to find inspiration. and usually, those deactivated puzzles has an idea i can use. the thing with broken puzzles, there aren't that many. and nobody tell new setters it's okay to make mistake so long as you'll fix it.
as for the reason why i set puzzles even if it's not fun, because i don't set for fun. i set puzzles to find the end of sudoku variant. i need to know, want to know the boundary of each variant. i need to make sure i don't have to set another puzzle of the same rule to show the variant's worth
and about my previous post, i don't like people solving my previous puzzles without trying my latest puzzles. i'm still posting and you're favoring my past. it shows my past is better than my present. and when i try to find what makes my past post better, i found nothing. especially type good series, it's a series Old Miles told me he doesn't like because it's not his original idea and too little effort was put in those puzzles. i was waiting for a opportunity to deactivate all these puzzles and CJK just happen to give a reason. if a puzzle has a mistake, then it get deactivated. then sure, i could consider all my posted puzzles have mistakes. how else would i explain few solves and low ratings. i don't have to post more puzzles to make up for the mistake i made. in case you might forgot, that's how n-sum become a thing.
my point is if a puzzle can be fixed with a small effort, why so many choose to deactivate their own puzzles. i only notice this because i go back toy solved puzzles to find inspiration. and usually, those deactivated puzzles has an idea i can use. the thing with broken puzzles, there aren't that many. and nobody tell new setters it's okay to make mistake so long as you'll fix it.
as for the reason why i set puzzles even if it's not fun, because i don't set for fun. i set puzzles to find the end of sudoku variant. i need to know, want to know the boundary of each variant. i need to make sure i don't have to set another puzzle of the same rule to show the variant's worth
and about my previous post, i don't like people solving my previous puzzles without trying my latest puzzles. i'm still posting and you're favoring my past. it shows my past is better than my present. and when i try to find what makes my past post better, i found nothing. especially type good series, it's a series Old Miles told me he doesn't like because it's not his original idea and too little effort was put in those puzzles. i was waiting for a opportunity to deactivate all these puzzles and CJK just happen to give a reason. if a puzzle has a mistake, then it get deactivated. then sure, i could consider all my posted puzzles have mistakes. how else would i explain few solves and low ratings. i don't have to post more puzzles to make up for the mistake i made. in case you might forgot, that's how n-sum become a thing.