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Penpa+ to sodukopad adding knights move constraint - Druckversion

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Penpa+ to sodukopad adding knights move constraint - astr0creep - 09.07.2024

I have just made my first puzzle and am having an odd issue converting it from Penpa+ to Sudoku pad.

Once I convert the puzzle and open it in SudokuPad it is automatically flagging knights move conflicts. My puzzle has some knights move constrains but not on all digits but the only way I can find to stop this auto confict check is to remove the instructions.

Is there a way I can keep my instructions without Sudokupad detecting a knights move constraint?

Here is a link to my puzzle:
https://sudokupad.app/dupqwn2owj


RE: Penpa+ to sodukopad adding knights move constraint - astr0creep - 10.07.2024

Also if anyone is up for giving my puzzle a try i would love some feedback, i think its between a 3 and 4 star difficulty, all logically deducable with no advanced sudoku techniques required.

I am most interested in knowing if the rules are clear, how long it takes to solve and most importantly, it it fun?!

Just make sure conflict check is set to either "off" or "standard sudoku" so you dont get annoying false kinght move conflict flags.